top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Teddy Bear Groom

Date

Feb. 24, 2024

Software

Maya, XGen, Arnold, Mudbox

Class

ANGM 4314: Character Effects

Instructor

Monika Salter

I was challenged to create a groom of a cute teddy bear using the XGen system in Maya. I had to put in many hours of work to get the fur just right on the model, especially in locations where the direction of fur would split. This project also introduced me to Mudbox, which I used to create maps that control where each type of fur is located.

I was responsible for all aspects of the project except for the teddy bear model and visual references, which were provided by Monika Salter.

© 2025 by Bryn Shellenback. Powered and secured by Wix

bottom of page